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#12433562 Jun 03, 2016 at 05:39 PM
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As it stands, the hero is awkward compared to Dota's Storm Spirit. I have roughly 350 games as Storm and the ultimate without an activation cost is almost too strong.

I suggest changing the Ultimate to something like this:

Activation cost, to start rolling:

7%

Travel cost per 100 units:

10+0.8%

This will lower the cost of large jumps but will punish spamming the ability a bit more for overloads.
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#12435110 Jun 04, 2016 at 11:28 AM
God
17 Posts
That is actually a great suggestion, since currently the Ulti is already too spammy and since you become invulnerable while traveling it can be quite OP.

This will be implemented in some degree on our next version!

Keep the suggestions coming. Thanks Stormpicker.
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